AI Insights · Timothy · October 2024
Top 5 Slime Games Performance in Germany, Q3 2024
Discover the performance trends of the top 5 slime games on a unified platform in Germany during Q3 2024, as analyzed by Sensor Tower.
In the third quarter of 2024, the top five slime games in Germany showed varied performance in terms of downloads, revenue, and active users, as reported by Sensor Tower.
My Talking Slimy: Cat Friends, developed by Pixeland OU, saw a significant increase in weekly revenue, starting from around $730 and peaking at approximately $1.6K by the end of September. The app also experienced a notable rise in weekly downloads, reaching 2.3K in the last week of September, and weekly active users climbed from 7.8K to 8.5K throughout the quarter.
For Bruno - My Super Slime Pet by Dramaton, weekly revenue fluctuated, peaking at $201 in mid-August. Weekly downloads showed a slight decline towards the end of the quarter, with the highest at 8.9K in August and ending at around 6.2K. Active users remained strong, starting at 54.9K and increasing to 65.9K by quarter's end.
Super Slime - Black Hole Game, from Supercent, Inc., maintained a steady pace in weekly revenue, with a peak of $119 in late August. However, weekly downloads showed a downward trend, beginning with 7.8K and dropping to 3.5K by the end of September. Active users also saw a slight decrease, from 50K to 44.2K.
Super Slime Simulator: DIY Art by Dramaton experienced modest revenue, peaking at $105 in early September. Weekly downloads remained relatively stable, with a high of 4.8K in August. Active users saw a gradual increase, reaching 27K in early September before stabilizing around 24.6K.
Lastly, Goo: ASMR Slime Simulator by EXOMIND had consistent but low revenue, with a peak of $48 in late September. The app did not record any downloads or active user data during this period.
For more insights into these trends and detailed analytics, visit Sensor Tower.